D3MIG0D
@d3mig0d
New Member
Joined: Feb 15, 2024
Topics: 15 / Replies: 29
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RE: Get face index from vertice indexes

The offsets do work because you’re adding a 3 point array from getFace to a 3point array that is the offset. The offsets are there so I don’t have du…

9 years ago
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Replies: 3
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RE: Material plugin questions

Anyone have any thoughts? Or am I being unclear or wrong about something? Or am I going about this plugin the wrong way?

9 years ago
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RE: Material plugin questions

Thanks for the response. I’m not sure if I’m using the wrong terminology here so to clarify I highlighted the things I’m talking about in the image: …

9 years ago
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Replies: 3
Views: 18
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RE: OBJ Exporter – Glossiness

I know I can change it in the MTL post export but the problem is we export lots of files with 60 to 90 different materials. It’d be nice to just expo…

10 years ago
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Replies: 2
Views: 19
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Replies: 1
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RE: Parameter change label

Thought of another way and it works. I ended up just setting the text in definition of the UI to the param so when the rollout restarted it just adde…

11 years ago
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RE: Parameter change label

Okay thanks guys, thought maybe I was just using the param wrong. I got it working this way

11 years ago
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RE: Parameter change label

I’m using this in a simpleObject plugin. So I am creating a primitive geometric shape. If you were to try what you’re doing wouldn’t the rollout res…

11 years ago
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RE: Parameter change label

But wouldn’t the .text value reset if you were to click off the primitive and back on until you change the spinner?

11 years ago
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Replies: 12
Views: 30
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RE: Scripted Plugin trimesh properties

Thanks for the help Klunk, I’ve felt pretty thick headed trying to pick up on all this stuff and realizing I was going about it all wrong. I didn’t u…

11 years ago
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RE: Scripted Plugin trimesh properties

Yes I misunderstood that a scriptedplugin used a trimesh that worked completely different from an editable mesh. Imostly misunderstood plugins in gen…

11 years ago
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