Ahh what a shame. Thanks for the enlightenment mustan9.
I’ve never known anyone to be able to create a plugin with something other then VC. Nor have I. I’m just wondering why the max SDK is so dependent …
Would it be at all possible to compile the SDK via an open source c++ IDE like Dev C++ or others? I’m a little ignorant on c++, but as far as I under…
Hi Kramsurfer, I had this question a few days ago, here’s the thread:
woops, thanks Wahooney I’ve gone in and edited the post, the results are essentially the same.
Here are some benchmarks for common bezier interp. methods. Just copy, paste, and run. What surprised me was that the method1LinearInterp function t…
eek, Thanks for the pointers, looking at it again makes me think that deBoor is probably the way to go, since the in/out vectors are supplied. I was…
[left]Thanks for the example Brad. Is the plugin version of that spline solver available for download anywhere? I’ve been wondering for a while how …
ahhh excellent! thanks Paul
Hey kees, this.delegate yields the modifier that the scripted modifier inherits, but not the underlying object that the modifier is applied to, unles…
I think the only way would be to access it as object.mesh.numfaces, but you’re right that it creates the trimesh in memory, you can visually see the j…
Hey Eran, I had to do something like this recently… testing if particles were within a certain threshold distance from some specific geometry. I use…
Thanks eek, I’m not too familiar with Fourier transforms… I know that they use them in the new fluid solvers we’re seeing nowadays to ease calculatio…
I’m not exactly sure how it works in the SDK, but with maxscript you can get a rotational value from two object’s rotations using the slerp method. S…