wow ZeBoxx2 , this is really amazing but the 2nd version is too Dangerous if anything depending on a dotNetTimer fails , you have a complete disaster…
so sad thanks Eric
you set the for loop on a Wrong level , thats all when you type for i=1 to polyOp.getNumVerts ObjA do this sets the operation on every vertex in th…
hi oliver the Avoid_behavior is a constructor , this means that either you supply the parameters or you supply empty brackets () its just like a box…
i’m not sure i follow … RustyKnight did answer you does this help ? __Obj1 = box pos:[0,0,-50] __Obj2 =Sphere Pos:[-10 , 200 , 50] __obj1.position….
all i could do when i was writing mine is to set the options manually ! test the import and export on a single obj … when i was sure that its ok i let…
i have no experience with games … so excuse me if i’m out of topic here for the no 1 “selecting the faces ” if i get it right , you can simply creat…
both of them Work ! check your code and trace that variable … and gc()
thanks dave for the help i’ll reRead this thread from the beginning …
RustyKnight: Try compiling a C++ solution then talk to me about frustration!! Glad we could be of help!! failed to learn it 8 years ago ! lol
joel & rustyknight thanks guys , now there is no confusion … but frustration !
well , eh this is more confusing ! cause … in the first post in this thread , we didn’t define anything but an empty function and in python we excut…