cyfer
@cyfer
New Member
Joined: Feb 15, 2024
Topics: 23 / Replies: 103
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RE: Autoselecting viewport?

wow ZeBoxx2 , this is really amazing but the 2nd version is too Dangerous if anything depending on a dotNetTimer fails , you have a complete disaster…

16 years ago
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16 years ago
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Replies: 3
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RE: Snap an object vertice to another

you set the for loop on a Wrong level , thats all when you type for i=1 to polyOp.getNumVerts ObjA do this sets the operation on every vertex in th…

16 years ago
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16 years ago
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Replies: 0
Views: 16
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RE: assign behavior to delegates

hi oliver the Avoid_behavior is a constructor , this means that either you supply the parameters or you supply empty brackets () its just like a box…

17 years ago
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Replies: 0
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RE: Help needed for small move script

i’m not sure i follow … RustyKnight did answer you does this help ? __Obj1 = box pos:[0,0,-50] __Obj2 =Sphere Pos:[-10 , 200 , 50] __obj1.position….

17 years ago
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RE: how to access .obj import setting?

all i could do when i was writing mine is to set the options manually ! test the import and export on a single obj … when i was sure that its ok i let…

17 years ago
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RE: Maxscript and Editable Poly

i have no experience with games … so excuse me if i’m out of topic here for the no 1 “selecting the faces ” if i get it right , you can simply creat…

17 years ago
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RE: help finding items Arrays

both of them Work ! check your code and trace that variable … and gc()

17 years ago
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RE: Python + MXS

thanks dave for the help i’ll reRead this thread from the beginning …

17 years ago
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RE: Python + MXS

RustyKnight: Try compiling a C++ solution then talk to me about frustration!! Glad we could be of help!! failed to learn it 8 years ago ! lol

17 years ago
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RE: Python + MXS

joel & rustyknight thanks guys , now there is no confusion … but frustration !

17 years ago
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RE: Python + MXS

well , eh this is more confusing ! cause … in the first post in this thread , we didn’t define anything but an empty function and in python we excut…

17 years ago
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