cyberluigi2k
@cyberluigi2k
New Member
Joined: Feb 15, 2024
Topics: 1 / Replies: 23
Reply
RE: floater window menubar?

Hey thanks mate! I think this is really what i was looking for, i didn’t know about this subrollout clause, it will work for the UI I want (i was con…

19 years ago
Forum
Reply
RE: floater window menubar?

I don’t know if I have explained very well my problem. I’m adding and removing rollouts dinamically with addrollout and removerollout, that’s why i ne…

19 years ago
Forum
Reply
RE: floater window menubar?

I’m using a floater window so i can dock it (registering it) and have several rollouts… is there another way to have that and get the menubar without …

19 years ago
Forum
Topic
Forum
Replies: 6
Views: 18
Reply
RE: Select last detached Object of the same name?

try adding and subObjectLevel == 4 subObjectLevel lets you get and set the sub-object level in the Modify panel if it is open: 1: vertex 2: edge 3…

19 years ago
Forum
Reply
RE: Select last detached Object of the same name?

try using on isEnabled return (selection.count == 1 and $.modifiers[#edit_Poly] != undefined) (I think you want it to work just if there’s one objec…

19 years ago
Forum
Reply
RE: Select last detached Object of the same name?

What you can do is to have a new name for each door instead of calling all of them door01. That way you won’t have problems selecting them. So what yo…

19 years ago
Forum
Reply
RE: setting an objects orientation – help needed

if you have an object in your scene called “box01” you reference it in maxscript with “$box01”. To see what mark is saying draw two boxes in an empty …

19 years ago
Forum
Reply
RE: setting an objects orientation – help needed

You can find help on this on the maxscript reference under a topic called node transfrom properties /Lui

19 years ago
Forum
Page 2 / 2