I have another question, only tangentially related to the first. How do you access the functionality located within the “Align” tool? It does not di…
Ah ha. Thanks. Very much thanks.
Correction, a quad is two triangles that LACKS an edge bissecting them. That was my problem. I did figure out how to do it. It was surprisingly easy…
Ah, too bad. Unfortunately, while the tutorial in the reference document has been useful, it deals strictly with a 2D object that is composed of tra…
Thank you again RustyKnight. I managed to figure it out. I was very tired when I was working on that one, and I ended up sort of thinking in circles. …
Aaaaaand I’m back, like a bad old penny. Here’s my problem. I’m trying to create hand control rig attached to a modifier. I want to have the rigging …
Thanks rustyknight. I actually went back through the help files with a fine toothed comb and I found the method in one of the excellent HowTo tutoria…
I have yet another question, and this one is highly specific and unfortunately theoretical. I am planning on creating a face rig for a series of mode…
RustedKnight -> Have I mentioned you’re awesome? You’re awesome. Thank you very much. My question wasn’t refering to a specific piece of code I wa…
Variable Scope -> I get that. I had to go back and debug the lockscript because I was having scope problems all over the place. Local variables are…
Ha! Syntax is not my friend! Thank you very much for figuring that out. I would have smashed my brains out on that before realizing I was missing a si…
Hello again. I’ve finished my locking mechanism. You can gaze upon it’s code here: macroScript BigLock category: “Testing” ( on isEnabled return …