We can鈥檛 get a postrender script to run reliably. The script is supposed to execute after the render finishes and send a command job to BB so it handl…
Hi jonah, we just stumbled with a problem that looks like yours. Did you find any solution to this?
You can set the output using a helper function to get the element index: fn getRenderElementIndex re element = ( index = undefined i = 0…
Duh, of curse. I just need to pass the modifier to the function … This is just what I needed, thanks for your time
I will have to go with the ScaryCode as I’ll have to modify the UVW_XForm modifier values in case the object has one already applied, though I’ll giv…
The XML idea is another good path to explore, I did find a reference of it in the old Adesk forum, but I haven’t gone any further: (see 1st reply) Se…
I hadn’t any luck with my second approach so far. If it can help you, this is the callback code that I’m using: ( callbacks.removeScripts id:#po…
Thanks for the reply Shane, is good to know that experienced people have the same problem
OK, I tried my previous suggestion and it doesn’t seem to work because you need to have control of the render manager to resume (activate) a job, and …
I’m in the same situation here. Maybe a postrender script would do the job (Send the second job suspended and activate when the first one finished), h…
Ya, I guess that it’ll be better if I try another method (DrawImage?) to scale the images. Thanks for the input Here is a simplified version of the …
Sorry for being impatient … I’m busy with a script and if it worked as I wanted it would help me quite a bit. I get the same problem despite the knot…
bump …