cinderblocc
@cinderblocc
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Joined: Feb 15, 2024
Topics: 4 / Replies: 8
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RE: [SOLVED] Accessing Root Object from Custom Attribute Modifier

Huh, I’ve been using max on and off for 10 years and never knew you could pin the stack! I think for this script I won’t need to handle that case sinc…

4 years ago
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RE: [SOLVED] Accessing Root Object from Custom Attribute Modifier

Interesting, I didn’t know #MaxObject and NodeMonitor existed. Thanks!

4 years ago
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RE: [SOLVED] Accessing Root Object from Custom Attribute Modifier

Nevermind, solved! I just realized something: this modifier will only be visible to the user if they have only the camera selected. Since that is the…

4 years ago
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RE: mapAmounts controller bug?

Thanks! But if it isn’t animatable, why would I even be able to assign one outside of a loop? And why does assigning within the loop throw the error w…

5 years ago
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Replies: 3
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RE: Adjusting camera orientation causes weird jumps in rotation

Wow, those are much simpler solutions haha. Thanks!

6 years ago
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RE: Adjusting camera orientation causes weird jumps in rotation

Well my search was somewhat fruitful. If you want to clean up the curve editor manually you can use Euler Filter. It is a very quick, easy, and effici…

6 years ago
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RE: Adjusting camera orientation causes weird jumps in rotation

It seems to be something related to gimbal lock. Turns out Euler Filter in the Track View Utilities fixes it, but I need a method to do this via maxsc…

6 years ago
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RE: Script dropping performance as animation range gets longer

Thanks, that fixed it! Now it’s doing all 3000 frames in under a second. However, I had to keep my original rotateXmatrix section of the code since th…

6 years ago
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