you can’t get the result without traverse every elements
AEI: dirnormal = ((eulerangles 0 0 -90) as matrix3 * Bone.transform).row3 I did a mistake , for this problem , just need use bone.transfor.row1 …
I think you havn’t learn matrix , you can use a -90 angle matrix multiply left the bone’s transform to get the Z-based matrix , you can calculate …
that’s what you have created dummy’s dir
planenormal = [0,0,1] — the plane normal dirpos = [0,0,0] — the dummy pos dirnormal = [0.781506,0.493022,0.382331] — the bone direction xx = norm…
makeuniquearray all array , then join them , sort it , if same element amount is array amount , then the element is the common , you can use ar…
I checked it in 2019 manual , not update them
they update the properties in 2021 ?
you can search dotnet , there are lots of examples
size is not be accessed after created , you need dotnet controls
fn GetAoutB asel bsel = ( for o in bsel where (n = finditem asel o) > 0 do deleteItem asel n asel ) this is the function about difference s…
deleteItem array index index is number not node you need use finditem to get the number
you must create mesh by yourself , use a box or mesh method to create it
if you can’t understand I posted array , the dictionary also hard to read mxs below is how to create a dictionary your image shows array1=#(“b1”,”b2…