I gave the right way to get the angle , you’d like to use what yourselves’ , then you should fix it to right
what you are using is XY axis code, but you use it in XZ axis , that’s why you can’t get the result , not only B , A wrong too you need modifier th…
$ method should be avoided , when you multi merge , $ method won’t update itself
I didn’t know is there a book or website for this in English world , no one in my country , most time we need explore by ourselves , only sporadic tut…
create objs , point001 、point002 、point003、 Arc001 、Text001 、Line001 with 3 corner knots、dummy001 set point002 、 Arc001 to [0,0,0], set point003 t…
set the modifier’s slice_plane.transform beside, you need local transform not world transform
add a cap holes modifier , launch a ray to the center of object from far away , check result , if the first face’s normal towards the ray point ,…
what you are finding called Azimuth angle it’s an angle in [-180,180) , when you want a angle more than 180 or below -180 , just use 360 to get it…
network not mean put ms on net , but use network to calculate , such as js or like what a network app does , only ms can’t work , you can use login …
it’s clear code , just another form Confused is the most important step , the best encrypt is a network script , same calculation calculate on server …
I can’t solve it as I can’t reappear on my pc
it should be all right , show what happened with image or video
you can set width before set style
so how you explain what I post dichotomy use more steps to calculate , but it skips lot’s data
if that’s what you looking for , you need have done by yourself traverse every element not elegant a bit Actually , there’s a way to get the result…