cgneuling
@cgneuling
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Joined: Feb 14, 2024
Topics: 15 / Replies: 42
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RE: Plugins – How to write?

does this mean that i can write for a two dimensional array of type float the following if “position” is the name of the array? if so how can I give b…

13 years ago
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RE: Plugins – How to write?

Ok. Thanks for your help is this now for a one dimensional float array? Can I give also back a two dimensional float array AND a two dimensional poin…

13 years ago
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RE: Plugins – How to write?

Hi! Thanks. I have made it to get the values. Now all I need to finish my program is to give back a two dimensional array. I tried the following code:…

13 years ago
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RE: Plugins – How to write?

Hi! Thanks a lot. This works. I have written know my function which calculates the collisons of the program. And now I have two problems. I have made…

13 years ago
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RE: Plugins – How to write?

ok. I started with it to write an extended function as plugin. My problem now is. I wanted to create an integer array by int name[i][j], but it doesn’…

13 years ago
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RE: Plugins – How to write?

The problem is that I want to look if 1000 objects have a collison during 1000 frames, and the script only is fast for about 100 objects for 100 frame…

13 years ago
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RE: Plugins – How to write?

Ok thank you I have already written the program in maxscript, but it is too slow. So I want to make it as Plugin. Is it also possible to read the ani…

13 years ago
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Replies: 31
Views: 89
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RE: 3ds max wizard + Visual Studio 2010 Express

Now it works, but everytime I want to debug / build I get the following message: debugging information for ‘3dsmax.exe’ cannot be found or does not ma…

13 years ago
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RE: 3ds max wizard + Visual Studio 2010 Express

I have 3ds Max 2011 and with the Visual Studio 2010 Express and the Visual Studio 2010 Ultimate, i got the same error, but in the SDK Documentation Vi…

13 years ago
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Replies: 4
Views: 5
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Replies: 1
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