it is only working if i check and unckeck a few times…i don’t understand why I mean, if i launch the script and check the checkbox…it’s not working……
ZeBoxxx your script is doing the same thing, it is working inly if i check and uncheck the checkbox a few times, i don’t understand why is doing that
But i don’t need to see the material assignement, i need to see the material changes, i mean when i change a color, when i change the opacity, etc… A…
ok, i don’t understand anythig… when i check and uncheck the checkbox many fast times and in the end i left the checkbox checked then the callback is…
It’s not working. i’m using this function with a checkbox: fn prico a b = ( print “i work” ) on mats changed state do ( if state == on then ( …
mmm not sure if it’s working, i’ll report in a while
I think i understand how it is working thanks to this post… But i still do not understand well…the node event callback is stored inside a variable? …
I tried to do a “max select” command when the render finishes, but the view is reseted to it’s previous position, it’s like canceling the movement
Well, right now i’m processing a render when i pan the camera or when i orbit it, and the proccess take a bit of time, so when the process ends the pa…
Noone know the answer? I mean to know if, for example, the command “max pancamera” is active, or if there is another command active. Help?
Ok, i’m really silly…using a simple command like: max select when the variable indicates that there is no mouse button pressed Cheers!