Celarien
@celarien
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Joined: Feb 15, 2024
Topics: 14 / Replies: 35
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RE: Scripted Modifier Events

So this is the way I managed to solve this… Using Wire Parameters For example: paramWire.connect2way $.modifiers[#My_Test_Mod][#myParam1] $.baseOb…

17 years ago
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RE: Scripted Modifier Events

Please… does anyone know how to do this? Bobo maybe? Once again I’ll explain… plugin modifier MyTestMod name:”My Test Mod” classID:#(0x14090…

17 years ago
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RE: Scripted Modifier Events

About the “on deleted”… Yes, I read that… But there is no other way then to make any action happen at the exact moment that the modifier is deleted fr…

17 years ago
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RE: Scripted Modifier Events

Okay… “on delete do …” in that exact place I had already tried, but it didn’t work… I’ll try again, maybe I did something wrong… About the class# I d…

17 years ago
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RE: Scripted Modifier Events

I have, but failed to use them… For example: plugin modifier theMod name:”theModName” classID:#(0x710269ad, 0x7ecb8bad) — <– I don’t know wh…

17 years ago
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Replies: 12
Views: 42
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RE: Popup Menu… Is it possible?

Thanks for the replys, but… I mean when you right-click inside the viewport… Where the options show “Isolate Selection”, etcs. I wanted to add a new o…

17 years ago
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Replies: 3
Views: 20
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RE: Wiring a Camera's Roll_Angle

I managed to do it I only couldn’t uncheck via script the “Inherit” properties… But it works perfectly anyways… Thanks, Bobo! :]

18 years ago
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RE: Wiring a Camera's Roll_Angle

I have three letters for you, Bobo: WOW !!! Really, you’re a genius! Lol… Thanks a lot… Now I’m gonna try put that into MaxScript (If you know how…

18 years ago
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RE: Wiring a Camera's Roll_Angle

Ah! I see… Thanks, Bobo!! Wonderful Okay, now something else I wasn’t able to do even out of MaxScript… I wanted the camera’s target to always fa…

18 years ago
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Replies: 6
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RE: Spline Attaching

But I do not want any user interaction Pixel_Monkey, those methods I know about, but they need user interaction, no use for me… Thanks though… soul…

18 years ago
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18 years ago
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Replies: 5
Views: 19
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RE: Quaternions to normals?

Nevermind… I managed… if anyone else would like to know how: rotAtual = ($.rotation as eulerAngles).y –Will return the Y axis’ rotation rotTota…

18 years ago
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