So this is the way I managed to solve this… Using Wire Parameters For example: paramWire.connect2way $.modifiers[#My_Test_Mod][#myParam1] $.baseOb…
Please… does anyone know how to do this? Bobo maybe? Once again I’ll explain… plugin modifier MyTestMod name:”My Test Mod” classID:#(0x14090…
About the “on deleted”… Yes, I read that… But there is no other way then to make any action happen at the exact moment that the modifier is deleted fr…
Okay… “on delete do …” in that exact place I had already tried, but it didn’t work… I’ll try again, maybe I did something wrong… About the class# I d…
I have, but failed to use them… For example: plugin modifier theMod name:”theModName” classID:#(0x710269ad, 0x7ecb8bad) — <– I don’t know wh…
Thanks for the replys, but… I mean when you right-click inside the viewport… Where the options show “Isolate Selection”, etcs. I wanted to add a new o…
I managed to do it I only couldn’t uncheck via script the “Inherit” properties… But it works perfectly anyways… Thanks, Bobo! :]
I have three letters for you, Bobo: WOW !!! Really, you’re a genius! Lol… Thanks a lot… Now I’m gonna try put that into MaxScript (If you know how…
Ah! I see… Thanks, Bobo!! Wonderful Okay, now something else I wasn’t able to do even out of MaxScript… I wanted the camera’s target to always fa…
But I do not want any user interaction Pixel_Monkey, those methods I know about, but they need user interaction, no use for me… Thanks though… soul…
Nevermind… I managed… if anyone else would like to know how: rotAtual = ($.rotation as eulerAngles).y –Will return the Y axis’ rotation rotTota…