Wow! You got me there too! I thought it might’ve been some new addition to the 3dsmax 2009 but it’s there in the 3dsmax 8 I use at work too! Thanks f…
That’s awesome, ZeBoxx. Thanks a lot! The script’s looking really great now and running smoothly. Definitely gonna be keeping this one handy Is ther…
Heh, well… I DID say I was completely MAXscript illiterate Thanks for fixing the playback issue!
This is really taking some shape! Without having to go out of your way, how would I go about making the script colour certain objects in a different c…
I bound the script to a keyboard shortcut and also added the button to the toolbar. Now when I launch MAX the .mcr opens up and displays the following…
Wow! Thanks so much ZeBoxx, you’ve become my scripting hero! I’d really love to learn how to do all this stuff because I get ideas for little tools li…
Thank-you both! Now for some nitpicking… Here’s Mark’s frame number display script, it appears that it doesn’t draw the grey rectangle around the numb…
Well what I want to display is the current frame number so I need it to appear in a corner of the viewport all of the time so having it as a scene obj…
zortech: Hm I’m gonna add an On Off button xD If it were possible to bind that to a keyboard shortcut, this script of yours will DEFINITELY be go…
Works great with push set to 0.001 The only shame is that it doesn’t work once you throw in some animation (or move the object around for that matte…
Wow! That’s pretty impressive indeed! Are you sure there’s no possible way to preserve the object’s current texture and shade it in purple? What I mea…
Thanks zortech! I’m getting a message when running the script: “Call needs funciont or class, got: undefined” Take into account that I’m using MAXsc…