Caprier
@caprier
New Member
Joined: Feb 14, 2024
Topics: 21 / Replies: 91
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Replies: 14
Views: 35
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RE: BerconMaps development thread

Is it me or is the BerconDistortion map missing in the last build?

14 years ago
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15 years ago
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Replies: 3
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RE: 'Attaching' trimeshes ?

Thanks for the enlightment, Martijn. The script is working fine now. About deleting the trimesh, I forgot to do it at first. And since the script was…

15 years ago
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RE: 'Attaching' trimeshes ?

I think I’m starting to get it. What confused me is the reference saying: <node>.mesh Extracts a copy of a node’s world state if it is conve…

15 years ago
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RE: 'Attaching' trimeshes ?

Thanks a lot, Denis! Now it works like a charm. Though I’ve no idea why it didn’t work before (?).

15 years ago
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RE: 'Attaching' trimeshes ?

Thanks for the quick answer, Gravey. But the meshop.attach() method doesn’t seem to work (though it does return OK, unllike the attach() method). I t…

15 years ago
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RE: 'Attaching' trimeshes ?

I’ve found a workaround by attaching editable meshes together and grabbing the resulting trimesh (and then deleting the emesh). It works fine but feel…

15 years ago
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Replies: 9
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RE: 2 problems with Viewport Redraw Callback Mechanism

Thanks for the very clear explanations, Enrico. You saved my day

15 years ago
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15 years ago
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Replies: 2
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RE: How to implement an Abort button?

Well, it was a minor thing anyway. I won’t add a progress bar as I already have one in the rollout (and am too lazy to change it). Here is the final …

16 years ago
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