broomy
@broomy
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Joined: Feb 14, 2024
Topics: 38 / Replies: 84
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RE: Points On surface

I suppose i should also say that this only works on an editable poly of a single triangle Dave

11 years ago
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RE: Points On surface

hi i did this recently and did something like below, It doesent generate evenly spaced points but its quite easy to eliminate points based on there p…

11 years ago
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RE: include with variable

i shall try fileIn soon but that means that the file is in global scope and not in the file itself so the scoping is lost

11 years ago
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RE: include with variable

ah yeah that was just a typo here as i typed it ina nd dint copy it from any script sPath = ( getDir #Scripts + “\\ToolsFolder\\” + “scriptName.ms” )…

11 years ago
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RE: include with variable

thanks for the suggestion but maybe im misundertanding, if i skip the include part then how do you include an .ms file into an mcr? I also dont unde…

11 years ago
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Replies: 6
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RE: Member vars inside a rollout inside a struct

Cheers for the reply but that only works if you only have one instance of your struct, say you wanted to have a struct that was uniquely identify able…

11 years ago
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Replies: 3
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RE: getAreaByNode – Wrong function being called

sure ok Dennis it may not be slow in terms of a large script running but it cant be faster than an inbuilt cpp function call and its something that sh…

11 years ago
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RE: getAreaByNode – Wrong function being called

Im guessing your meaning the FPInterface class in the SDK? I have not used the SDK so I assume. If this is not overloadable how would this even occ…

11 years ago
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Replies: 5
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RE: Get / set patch handle selections

I’m not going to be much help but years ago this was attempted by a TA I worked with at the time and he said that working with patches in scripts was …

11 years ago
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RE: structs and referencing functions within itself

ok thanks for the help, as you may have been able to guess this is my first exploration into dotNet UIs. It all seems to be working now after a coup…

11 years ago
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RE: structs and referencing functions within itself

Thanks Dennis but Im doing all of the UI inside the dll so im not adding any controls max side

11 years ago
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RE: structs and referencing functions within itself

struct scnHlth ( dn_scnHlthUI = undefined , shDllPath = “C:\Program Files (x86)\Autodesk\3ds Max 2013\scripts\Core\SceneHealth.dll”, fn getSceneHe…

11 years ago
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