I suppose i should also say that this only works on an editable poly of a single triangle Dave
hi i did this recently and did something like below, It doesent generate evenly spaced points but its quite easy to eliminate points based on there p…
i shall try fileIn soon but that means that the file is in global scope and not in the file itself so the scoping is lost
ah yeah that was just a typo here as i typed it ina nd dint copy it from any script sPath = ( getDir #Scripts + “\\ToolsFolder\\” + “scriptName.ms” )…
thanks for the suggestion but maybe im misundertanding, if i skip the include part then how do you include an .ms file into an mcr? I also dont unde…
Cheers for the reply but that only works if you only have one instance of your struct, say you wanted to have a struct that was uniquely identify able…
sure ok Dennis it may not be slow in terms of a large script running but it cant be faster than an inbuilt cpp function call and its something that sh…
Im guessing your meaning the FPInterface class in the SDK? I have not used the SDK so I assume. If this is not overloadable how would this even occ…
I’m not going to be much help but years ago this was attempted by a TA I worked with at the time and he said that working with patches in scripts was …
ok thanks for the help, as you may have been able to guess this is my first exploration into dotNet UIs. It all seems to be working now after a coup…
Thanks Dennis but Im doing all of the UI inside the dll so im not adding any controls max side
struct scnHlth ( dn_scnHlthUI = undefined , shDllPath = “C:\Program Files (x86)\Autodesk\3ds Max 2013\scripts\Core\SceneHealth.dll”, fn getSceneHe…