Bobo
@bobo
New Member
Joined: Feb 14, 2024
Topics: 1 / Replies: 2249
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RE: Matrix Math Problem…

How about providing a full transformation matrix instead of just one vector? Right now, you are only setting the DIR (Z axis) of the point, but the ot…

16 years ago
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RE: Collect…. where….why…?

It is wrong because a FOR loop creates a local G variable which ceases to exist the moment the loop is done. The ‘print g.count’ is wrong for two reas…

16 years ago
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RE: Some newbie questions

Volumetric Shading requires an Atmospheric object plugin. Typically (for example in Afterburn, FumeFX etc.), the Atmospheric object is working togethe…

16 years ago
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RE: Submit to Deadline

The info taken from the file is related to getting the frame range, render output path, Max version, all renderer settings etc. The functions that cre…

16 years ago
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RE: Submit to Deadline

Here it comes. It looks scary, but half of the code is remarks, and half of the rest is the function to detect where the repository is (you can hard-c…

16 years ago
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RE: Submit to Deadline

Deadline ships with a library of MAXScript functions (SubmitToDeadline_Functions.ms) found in the Repository under submission\3dsmax. You can fileIn()…

16 years ago
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RE: Test multiple Objects for existing modifier and delete it

Deracus: Hi i´m trying to automate a process of looking through different objects if there is a modifier present and then delete it, if it is the r…

16 years ago
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RE: Script doesn't work as a function.

Looks like the PatchOps are quite broken. I played with your code and while calling an update to the patch sets the new selection correctly, getting t…

16 years ago
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RE: resizing bitmap

Did I say that? I said: –Make a destination bitmap: theNewMap = bitmap 128 128 –Copy original map into it: copy theOldMap theNewMap –If you display …

16 years ago
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RE: resizing bitmap

If you can live with unfiltered resize, all you have to do is make a destination bitmap with the desired size and copy the original bitmap into the ne…

16 years ago
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RE: Strange parentheses issue with my script

When run in the Listener or in the global scope as you did here, each line of the script is more or less its own expression. Each of these expressions…

16 years ago
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RE: Include and script path

emecstudios: …yep, I know that works since that path is setup by default as your main script path. So I think it’s only possible to change that in …

16 years ago
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RE: Loop Issue?

There is no bug in the code, there is something about your SCENE that is different. Start scanning your object’s controller structure in the Listener …

16 years ago
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RE: Loop Issue?

Pennink: I create a line, create a dummy, path constrain the dummy to the line, shift drag it to create copies, select all copies, hitting ‘execute …

16 years ago
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RE: Loop Issue?

Did you try the code I posted? Your code had the wrong controller/subanim struct and caused that same error when I tried it. My code actually did what…

16 years ago
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