No, that is as expected. What is not totally expected is that if you disable animate context, modify the values on frame 0 back to identity (which aut…
I don’t see a problem with this, especially if you tested it and it worked
This is not exactly a bug, but the way Euler rotations work and the reason Quaternions were in the base of both 3D Studio and Max. In short, when you…
Thanks for the flowes, but no, just because I do something doesn’t make it professional I have done a bunch of stupid things over the years, and ther…
You could generate your own unique ID when the Modifier is created, and then store that ID in the plane’s AppData or someplace like that. I use this a…
NahuelL: Hey guys, Is there a way to search objects in the scene by a specific radius (distance) from the pivot of an object? Thanks Nahuel You…
Alternative approach: theMap = multi_sub_map() –create a new map for theIndex = 0 to 19 do –loop through the 20 color IDs ( thePropName = “id…
In general, scripts don’t live in scenes. It is possible to make one that is stored in the scene, but as far as I can remember, MAxTRIX does not live …
Look under “MAXScript Source Filename Access” in the Help. There are several functions for querying the path, the offset and line where they are being…
I found a similar situation a couple of years ago and asked Larry Minton about it. His explanation kind of made sense, but he admitted that this could…
This reminds me of the classic Futurama BASIC code featured in the episode where Bender joins the Church of Robotology. 10 SIN 20 GOTO HELL
Scope of variables :o) If the RappaTools variable is declared as global AFTER the MacroScript is evaluated, the MacroScript will have created a local …
The Pros are quite obvious *The file size is reduced, so the scene takes up less space and reduces load on the network, as you mentioned. *Only the da…
The best way to loop through an INI file without knowing the counter (or anything about the key names really) is to get all keys from a category into …
TheGrak: I feel silly for asking, but how does one go about adding a .dir value to a .pos value? myObject.pos += myVector.dir The above code wo…