Boa
@boa
New Member
Joined: Feb 15, 2024
Topics: 0 / Replies: 19
Reply
RE: Grease Pencil Max script

yes, you’re right. After rising the memory every works fine. Must have done this in my max7 install and forgot to to so for max8. thanks a lot, Andrea

19 years ago
Forum
Reply
RE: Grease Pencil Max script

Bobo’s script works in max7, but crashes max8 as soon as I try to place the first stroke. Is it possible to make it work in max8 too? Andrea

19 years ago
Forum
Reply
RE: New production scripts online (250+)

Tried it again … It’s your website, that I can’t reach. I’m getting a “not found” message with every browser. (Maybe it’s because I’m in Europe and t…

20 years ago
Forum
Reply
RE: New production scripts online (250+)

Paul, I can’t reach your site (since you’ve moved it to another server, I think). Could be an DNS thing perhaps. Andrea

20 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

Is the scene crashing because of the light creation? You can test this by enabling/disabling the creation script. How many lights are created? You sho…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

Sorry, I don’t have a solution yet. I tried to delete particles with Speed == [0,0,0] before collision. This works most the times, but not all :shrug:…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

We will have to pay for Particle Flow Tools since Oleg does not work for Discreet any more 🙁 Do you already know which route to take for the work…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

Hopefully Oleg will respond, and we will see what is actually going on. He has answered but it looks like he didn’t see the bug. I have posted an repl…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

I myself am enjoying this, because it poses a challenge, and forces me to learn pFlow and maxscript better too. Great to meet someone like minded :bou…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

The secret of multiple particle lifes is lifted. It is the collision detection that causes the trouble. It tests true multiple times – so particles ar…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

Glad you are still “in”. I presume that you would simply stop posting in this thread if this kind of basic research gets on your nerves. I’ve learned …

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

*** Doulbe particles – double post *** deleted

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

That double light thing should be impossible :banghead:. Not sure what is up, probably something to do with the way the method is called. But since it…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

Why would pCont.getParticlePosition(i) not work? You are right, must be some strange update issue here. wouldn’t pCont.ParticlePosition only work f…

21 years ago
Forum
Reply
RE: Distance Script + Auto omni light creation

Hi Eric, the lights are not positioned properly in your script. Therefore they are all created at 0,0,0. Use “pCont.ParticlePosition” instead of “pCon…

21 years ago
Forum
Page 1 / 2