Definately posible with a loop and an execute command, just have to make sure you address the controls properly. ————————————…
We used to have a bat file system here for updating scripts and plugins, but it was not a dependable way of getting updates out, people forget or just…
The only problem here is that a reference with no additional modifiers is essentially the same as the instance root, the difference being it has the p…
Make a collection of objects to attach and then loop through the attach command. ——————————— ——————————— …
I don’t believe you can, if I recall correctly it uses your last settings only. Disclaimer: I haven’t had to output a video in a few years so this my…
Here is something quick, good luck. ————————————————- ————————————————- — collect …
Read about scripted plugins in the ms help file. You can also change the replaceUI:true to false to keep the base material UI. I just prefer to make m…
Yes, this is very possible. Here is an example that I threw together a few days ago for a similar question. —————————————–…
A quick and dirty script to open the selected groups for i in selection do ( try(setGroupOpen i true)catch() ) this one un groups the selection fo…
It can definately be done as a scripted plugin. Here is my starter code: ————————————————- ———————…
This sounds like a great scripting challenge, make a better multisub. There are quite a few things about the current multisub that needs love to make …
Have you tried using the undo command? undo “myCode” on ( myCode myCode myCode myCode )
This can be done with subrollouts on a dialog window check out my test code: ( rollout test “testFloater” height:244 width:160 ( subrollout test1…
Just an observation, but is there a reason why you are declaring the spinner as an integer but giving it a default value of 0.0?
Here is a simple function that replicates the clamp command in maya fn clamp minVal maxVal val = ( if val < minVal then val = minVal else if val…