you were very close. I use: on floaterWindow close do ( – actions ) bret
Your welcome! When I encountered that issue a few months ago, I remember it took me hours to stumble upon that syntax. I’ve learned that it always hel…
Josiah, I’m glad everything worked out. Once you get the hang of managing key arrays, you can pretty much do anything with the data. To access a mor…
hi josiah, You just need to find max’s way to access the modifier’s controller. The below script should do it. – get key index at frame 10 keyIndex …
I’ll add another script into the fray. I posted this script about a month ago and it might be able to accomplish some of your needed tasks. The one cu…
Glad to be of help. The best way to learn MAXScript is to come up with a problem and try to find a scripting solution. Good luck! Bret
Dan, No problem. Here in the link to my test file. I’m using Max 6, just to let you know. In the file you will find two boxes that adhere to your mov…
Hi Dan, It takes a little while to get used to script controllers but their potential use is limitless. I think I understand your question. You want …
Based on what I’ve seen, I don’t think you can animate the enabling / disabling of a light. If you turn on autoKey and try turning it on / off, you’ll…
Hey sfrey, I have been working script controllers for the past year and sometimes it is hard to track down the error. I looked at the file and my so…
Thanks Billy. I made some updates to the script. you can now specify a frame range in which to record the key data you can now specify a starting f…
jason, you need to select the source model that has the vertices selected and then click recordVertPairs then loadVertPairs And then as long as you …
jason, try going to the utilities tab (the one with the little hammer) click the MAXscript button which will open another rollout below it in that r…