focomoso: Thanks, you know looking at the older code made me understand more of what i did. I have a habit of deleting code and replacing with new cod…
I figured it out. Its not the code. Its the Time Configuration. Max has it set in default with a range 0-100, even though I may say single frame in th…
No, thats not the problem, the render() command sequences the numbers for the bkgd if there is a framerange, for instance. If my frame ranger was 1-20…
Ahh! I got it! Thanks. oh Wait. for i = animationrange.start to animationrange.end do ( outputfilename = “bkgd0001” outPath = getFilenamePath “E:\…
Ahh yes, more naming filtering conventions. Soon this forum will be filled with all sorts of code to solve “if by name…” problems. Furyofaseraph, head…
Actually the entire script handles the scenematerials as well, its basically the above with medit swtiched out with scene. Now all I have to do is wri…
It would be pretty hard to create memory leaks in maxscript, I believe. the only type of code you will ever have to worry about memory leaks with woul…
Yes!!! thats It! Whoo hoo!! (now hopefully I wont have to write any scripts for a couple of weeks).
Yeh thats exactly it, is there a way to not manually reapply materials to the objects? I’ve been looking for a function that does Put Materials to Sce…
:applause:OH MAH GAWD:applause: The forum will not let me increase your rep. unless I increase somebody else’s. Thanks for being so understanding. I …
I know I am a total noob at this but these scripts must be written. Please understand it is imperitive that only certain materials must be affected by…
ok, I got alot of stuff running really well. I have to write several scripts for different kinds of reasons. But with your help I was able to get most…