Without the library, I can’t be sure. Looks like it calls into LAPACK. Here are some ideas you can test – Declare the dimensions (is it MxN or NxM) …
I thought you wanted one modifier instanced onto two objects (that’s why you see two cages each scaled to fix a mesh) If you want one modifier displa…
It appears that the components need to have the same transform in order to share a FFD modifier. One way to do it is to transform the ver…
There is something particular about how MXS deals with the GetNextDlgTabItem call. Unless things are configured ‘just right’ you can end up in an infi…
Yeah I saw that bit in the maxscript docs too. That’s why I was looking at how to modify the category through the SDK. AFAICT it should be possible, …
Hm. Looks like I should be able to get things re-ordered by tweaking the rollup’s category.
my bad. the counting code I threw in was broken and I jumped to a conclusion (see edit)
Interesting note, I added a filter that tested to see if the class was ‘creatable’ like you have. For my M2010 system I get 655 things than be create…
Here is an experiment to see what you can build on your system… fn DumpDefaultNames superclass = ( — Try and construct something to see what it…
You will need the Avguard extensions plugin (from scriptspot.com) in order to call getChildrenHWND in Max 9 and earlier. They weren’t bundled in unti…
Thanks for the clarification Bobo. I admit I worked up those examples by wrapping code that started as top level blocks in the listener inside of fun…
This is getting off topic, but once or twice I’ve been asked to debug code written by a conscientous programmer who worked hard to follow the rules, t…
This the sort of thing that makes me grind my teeth. Knowing that the C++ technique to reference a global hidden by a class/namespace var is to expl…
You can also dump all the interfaces available on the object try(format “Interfaces: ” showinterfaces ObjToShow showinterfaces (superclassof (classo…