bhnh
@bhnh
New Member
Joined: Feb 15, 2024
Topics: 29 / Replies: 78
Reply
RE: float_script supported in Max7?

Aha. Thanks, Dave. Now, all my MXS experience is post-Max8, so bear with me here. I’ve currently got something like this: — make a box, a sphere an…

17 years ago
Forum
Topic
Forum
Replies: 3
Views: 19
Reply
RE: macroscript mystery behavior

Thanks for the prompt responses, guys. Bobo, I appreciate the comprehensive explanations (Cripes, I would have appreciated any explanation :hmm: ). …

17 years ago
Forum
Topic
Forum
Replies: 4
Views: 20
Reply
RE: move one object by moving another

Read some of my other posts, ZB; I’m pushing my limits as it is.

17 years ago
Forum
Reply
RE: move one object by moving another

ParamWire version… b = box() b2 = box pos:[50,50,25] paramWire.connect2way b.pos.controller[#x_position]\ b2.pos.controller[#x_position] (“x_position…

17 years ago
Forum
Reply
RE: move one object by moving another

Here’s a script_controller version of what you’re after… — create two objects b = box() b2 = box pos:[50,50,25] — create a variable holding the dif…

17 years ago
Forum
Reply
RE: local coordsys in paramWire?

OK, I’m raising the white flag on this one. :banghead: I’ve searched and read the threads pertaining to anything like this, and am left with a vague …

17 years ago
Forum
Reply
RE: local coordsys in paramWire?

Well, I tried every permutation I could think of with the above suggestions, but didn’t have any success. I was directed to another thread () which l…

17 years ago
Forum
Reply
RE: local coordsys in paramWire?

Thanks, guys. I’ll give it a try.

17 years ago
Forum
Reply
RE: local coordsys in paramWire?

Thanks, Artur. Can you tell me where in the MAXSCRIPT Reference I could read about freeze Transform? I can’t find it anywhere.

17 years ago
Forum
Reply
RE: local coordsys in paramWire?

From the little that the MXS Reference says, it looks like your suggestion’s the way to go, Eric, but I haven’t the foggiest idea how to implement it….

17 years ago
Forum
Topic
Forum
Replies: 9
Views: 26
Reply
RE: float_script cues not rendering

Ah. Thanks, Bobo. So many nuances to this.

17 years ago
Forum
Topic
Forum
Replies: 2
Views: 14
Page 1 / 8