myDialogs = #(renderSceneDialog, MatEditor) for i = 1 to myDialogs.count do ( if myDialogs[i].isOpen() == true then myDialogs[i].close() else myDialo…
yes jonlauf thats what i´m using right now but i want to store in a array the currently open windows comming from scripts to the material editor so i´…
new_link: sorry about that. but this way is easier. another brief explanation: this script is intended to automatically update your servers bitma…
theres one litle thing i forgot … i want to place the gizmo to the bottom edge of the object, by bottom i mean the lowest edge of the bounding box… go…
sorry got mistaken this is the final one: obj = selection as array for i = 1 to obj.count do ( faceArr = (polyop.getFaceSelection obj[i]) as array…
yeah crazzy project… go to scriptspot.com and check there for multicameras renderers. i´m certain i have seen it there hugs bern
here is what i got from discreet knowledge base : Topic: [500431] Free-floating viewport (2 of 2), Read 133 times …
well i think it can, all i have to do is be able to track in a activex windows the viewport redraws. but only if it was that simple. I was wondering i…
yeah… thanks j but for the values of the random color all you have to do is change them to a smaller (than 255) value and all the colors will be a lig…
yes bobo “keep it simple and useful” that´s my model. i keep on forgetting about macroscripts… thanks alot… hugs bern