While the subject is relaly intresting and I’d love to see something come out of it, I think its just too much for maxscript. Half of the stuff on the…
So am I to asume that this is a bug and there is no way around it other than manually sending every backburner job?
Basicly you would have to code everything twice if you want to support both editable poly and edit poly modifier, since usually everybody work on edit…
I can see that this is positive change. The current “editor” is nothing more than notepad with code coloring that never works properly. However I’m no…
Thank you, works perfectly
Yeah, sadly I ran into the wall too with this when writing SME. Unfortunately maxscript doesn’t offer any kind of mat/map drag’n’drop support with but…
Thanks! It worked great
Nice to see somebody taking up the challenge, I tried to port ivy gen for 3dsmax (since its source code was released) but I never got it working. Btw…
Final 1.0 version of SME has been released so there is no point continuing this thread. Thank you for all support and beta testing! You can suggest n…
It seems there is some bug in max and doing “getPropNames p_megatk” crashes it. Well this map has 196 sub maps… If you’d add float and colors to that …
Thanks for reporting it demoniorojo. I’ll see that it gets fixed before final release. Manual for SME can be found at however its still in progress …