You are right, its slightly faster than working directly with DataGridView cell values. However, even with 1 000 objects it crashes max. I’m not sure …
How would you handle maxscript array? I guess you could try converting the whole array into single string but I’m not sure if maxscript string object …
I guess its time to give up on this. Obviously Autodesk never meant anybody to be able to expand their Maxscript .NET connection.
for i in 1 to objects.count do DataGridView.Rows.Item[i-1].Cells.Item[0].Value = objects[i].name That is slow. And that I want to speed up by creati…
I’m trying to recreate scene explorer, so basicly I have to deal large amount of data (>10 000 objects) from 3ds max. I need solid connection to 3d…
I hit the first performance bump. Setting value of DataGridView cell is takes huge amount of time. DataGridViewCell.Value = “” takes 2.5ms to complete…
Actually the problem is with 64bit system. Oh well. ZeBoxx2: should be an excellent control for your project – good luck Yeah I was lookin…
Well I guess that control doesn’t work too well on vista, or at least with max. Adding row crashes always. dotNet.loadAssembly “XPTable.dll” xpTable …
Its just that the maxscript help file has code like this: dotnet.loadAssembly “system.xml” dotnet.loadAssembly “system.xml.dll” And the release/ …
Its the other way around. On the left you have the name of the map. And entries after it are the materials that use that map. And my script shouldn’t…
Well I have a script that finds shared maps, but if you have several maps pointing to same bitmap texture then it wont detect it, building such detect…
Scene Explorer is pretty far from what I’m looking for. As you can see from the Bobo’s SSE it displays editable values for everything, sure you can ad…