It’s worked now, thanks a lot!
@Klvnk Thanks a lot! Convert to poly before calling specify worked. About source compiling, where can I find the source to recompile it?
Yes, that would be the expected behavior I’m looking for… Seem like this problem happens most clearly when adding and working with a lot of modifiers….
Thank for mentioned that thread, time to make normal explicit has increased a lot (maybe because using the same modifier instead of separate modifier …
Text/Background contrast is a bit too hard. After browse this forum a while, my eyes got some black lines appear even when I look away (like what hap…
I’m wondering how cloud render farm services solve this. If we seperate 1 Physical Machine to 4 VM, so we have to buy software license for each VM ri…
Would love to know if there is some way to prevent this, as it’s very important but often overlooked. I think most of 3ds Max users doesn’t even know …