BebeteLANUITE
@bebetelanuite
New Member
Joined: Feb 15, 2024
Topics: 32 / Replies: 105
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RE: Small script mass renaming objects.

That’s ok, i fixed the problem. I put a checkbox to apply modifyings on objects in group or not. Initially the script doesn’t do it. Your can get th…

18 years ago
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RE: Small script mass renaming objects.

I see that the script rename objects in groups. I must find a way to allow or avoid that.

18 years ago
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Replies: 2
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RE: update listbox in another rollout

JohnSwafford and magicm : I don’t understand how to use the tip of vasilescu_anton. But i think i understand yours. I will try it. Thanks a lot for yo…

18 years ago
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RE: update listbox in another rollout

vasilescu_anton : I try your tip but i have an error. I will try it again. eek : Your code seems to work. I will test some ways to adapt your code. …

18 years ago
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Replies: 6
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RE: How to access external .Max files

Nobody knows if it’s possible to access an external max file to have information about objects and maps in the scene ? Maybe there is no way 🙁

18 years ago
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RE: How to access external .Max files

Hello vasilescu_anton, It’s a good way to make the bank you give me But the guy for who i make this script want his bank accessible directly via max…

18 years ago
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Replies: 3
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RE: Editpoly Detach objects elements

Hello J-man You’re right. it’s works thanks again for your help Thanx thanx thanx :buttrock:

18 years ago
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RE: Editpoly Detach objects elements

Hello j-man. Thank you a lot for your code. I test it, it works perflectly. But i have a problem. I loose the material and the uvw mapping. I don’…

18 years ago
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RE: Editpoly Detach objects elements

Hello Gibbz That’s a good idea. I don’t think to use it. I test it. Thanks a lot for your help

18 years ago
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Replies: 6
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