Hi, You can go to the first frame of the animation and stop there with “max time start”. Store the original timeline value and restore it after you e…
try: for obj in selection do ( try ( (obj.seed = random 0 500) ) catch() ) You can change the max possible number generated by the Random…
Hi Loop through all Materials, and loop again through all your Objects. The Compare the names and if they match, assign the Material. A simple apro…
Try [Max Script] –> “New Script” –> Paste the code and execute it (CTRL + E) so long…
Its a very simple example and lacks of a few things (error handling, check if the modifier is applied , etc…)
You have to loop through a specified set of Objects. (Selection, the whole scene, Geometry Class, etc.) If you want to execute a action to all the se…
Thanks for the quick Reply thats a shame… Yeah, but i want to assign them I want some container with UI elements in it which i can blend out easily…