ArtOfSoulburn
@artofsoulburn
New Member
Joined: Feb 14, 2024
Topics: 70 / Replies: 257
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RE: Instance Issues….

You could do something like this… myobjs = for i in selection collect i myobjsNoInstances = sLibRemoveUnneededInstancesFromArray myobjs for i in myob…

15 years ago
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RE: Instance Issues….

Kickflipkid687: why they made instance stuff such a pain in the ass… Well, keep in mind, maxscript was added AFTER max was already written and re…

15 years ago
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RE: Instance Issues….

Dealing with instances in maxscript can be a real pain. Personally, I’ve written my scripts to remove instances from the objects I’m affecting. So for…

15 years ago
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RE: Random material placement

Well, maybe this pseudocode will help… First, you need a simple interface where you specify the start range and end range in the material editor, ju…

15 years ago
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RE: Random material placement

My MaterialMover scripts does that… Feel free to use the script, or if you still want to finish your script, feel free to steal any code you need. …

15 years ago
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RE: Edit Poly Update weirdness

Thanks for the info. It’s weird that you have to use commit. According to the help file, Commit… “Corresponds to pressing the Commit button in the Us…

15 years ago
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Replies: 3
Views: 17
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RE: Bitarray and Edit Poly headache

LoneRobot: Are you not famous enough already, Neil? Haha! Read more carefully, I said “A mention of the issue”, as in, tell people about the pro…

15 years ago
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RE: Bitarray and Edit Poly headache

Personally I’d like to just get rid of the bitarray all together, since they always give me trouble everytime I have to use them But since that’s not…

15 years ago
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RE: Bitarray and Edit Poly headache

Well, SetSelection is inside the edit poly help page, so if SetSelection is for baseobjects, then ya, they need to clarify that. Neil

15 years ago
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RE: Bitarray and Edit Poly headache

Well as I said, if it’s not a bug, it at least should have a mention of this in the help file, which is what I asked for in my bug report. But thanks …

15 years ago
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RE: Bitarray and Edit Poly headache

Officially logged as a bug. At the very least I hope for a mention of the issue in the help file. Neil

15 years ago
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RE: Bitarray and Edit Poly headache

Thanks guys. It’s an odd workaround, but it works. Neil

15 years ago
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Replies: 13
Views: 41
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RE: Flatten multiple faces onto a single plane?

Yes, that script aligns things to world space. I was just suggesting using the code as a base, on which you could modify it to flatten the vertexes to…

15 years ago
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