ArtOfSoulburn
@artofsoulburn
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Joined: Feb 14, 2024
Topics: 70 / Replies: 257
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RE: Replacing one map with another

Thanks for the more specific syntax! Neil

9 years ago
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RE: Replacing one map with another

Swordslayer: replaceInstances <old_MAXWrapper> <new_MAXWrapper> transferCAs: <bool> Replaces all instances of the old MAXWrapper…

9 years ago
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RE: list all material

Also check out the sLib maxscript here: It contains a lot of functions including a number of collect all materials / maps in a scene. Neil

9 years ago
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RE: Gamma of Maxscript bitmaps in Max 2016 vs Max 2014

Thanks for the info guys. I have logged this as an official bug. Neil

10 years ago
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Replies: 3
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RE: Resetting XForms – Some questions

Checkout my script xFormResetter, it deals with a lot of the issues you’re talking about, and if you still need your own script, feel free to steal an…

10 years ago
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RE: Undocking Maxscript floaters

Right clicking gives me a “CLose Rollout”, “Close All”, “Open All” and “Yo” Options, but no way to float. lo: With your example, the handles a…

10 years ago
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Replies: 6
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RE: Unwrap_UVW selecting all faces on all nodes

Thanks guys. My mistake was in thinking that when I moved to the next object in my array that it would deselect the faces I had selected in the previo…

10 years ago
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Replies: 4
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RE: Putting an image in the regular VFB

Thanks, if you couldn’t figure it out, then I am probably doomed Neil

10 years ago
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RE: Putting an image in the regular VFB

Because I don’t want to render the camera, the bitmap I want to place in the vfb is a bitmap I previously saved to disk. Neil

10 years ago
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Replies: 6
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