thank you very much Mr.Johan. yea its working, but it gives me a constant Value which is the “final” traveled ditance. I need the traveled distance of…
thanks for reply I think I should say : *the total accumulated distance it has traveled in all frames… My object do not move a straight path, it move…
thanks Man! its very close to what I needed, except that I needed a realtime one ,used on a character controller. but this script already works very n…
thanks Mr johan its useful. gotta adapt it to my script. my problem was solved temporary with Mr.DenisT solution by reseting the instanced controller …
if I could , I would but the matter is, that I don’t know what is wired to my controller. thank you so much anyway
in this case the xyz controller will lose its wire children I think
Ow no ! after closing and reloading, the wrong path returned !.. I traped in hole again !
Oh it did work Great! thank you ! BIG smile
so it seems I’m going to change some master things in my Script. thank you so much Mr. Johan for helping and I promise that if I didn’t solve it I wil…
thank you for answering sir, but it didnt work that way,because I need a path, but “exprForMAXObject” always return a path across the pen_attribute_h…