Archangel35757
@archangel35757
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Joined: Feb 14, 2024
Topics: 47 / Replies: 351
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RE: sdk > dlx maxscript extension

Look at Larry Minton’s (and others) examples in the 3ds Max SDK. There’s also a tutorial for creating a .dlx in the SDK.

9 years ago
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RE: Face normals

Use an Edit_Normals modifier to make/retain custom normal changes.

9 years ago
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RE: Horrible Hack-work-around Warning Message Required

You could try this: Device Console (Devcon.exe) Commands – Devcon Disable

9 years ago
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RE: Horrible Hack-work-around Warning Message Required

What about checking for a running Wacom process or service?

9 years ago
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RE: Calcuating Vertex Normals for Poly (non-Tri) Meshes…

Thanks! I didn’t understand/realize that if the MNNormalSpec pointer returns NULL that I could simply then call nspec = poly->SpecifyNormals(); A…

9 years ago
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RE: Calcuating Vertex Normals for Poly (non-Tri) Meshes…

Hmm… the RVertex class member for MNMesh is private– and I cannot find anyway to access it to use smoothing group data for vertex normals. Looks li…

9 years ago
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RE: [SDK] class Mesh Volor Per Vertex methods…

Thanks Jorge for your help… I think I am going to abandon exporting vertex colors. While I think I could sort out my remaining issues [with the help …

9 years ago
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RE: [SDK] class Mesh Volor Per Vertex methods…

Ok… after another deep-dive into the SDK I finally got the crashing to stop. But the results are still not correct. The corrected method looks like …

9 years ago
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RE: [SDK] class Mesh Volor Per Vertex methods…

Well, it crashed after getting to the vertex colors method… so time to build a hybrid plugin and debug. UPDATE: Ok… so during a debug session exporti…

9 years ago
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RE: [SDK] class Mesh Volor Per Vertex methods…

Following @Klvnk’s vertex normals example… I think I’ve figured it out… (in my opinion the SDK does a horrible job at explaining these details): Tab…

9 years ago
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RE: [SDK] class Mesh Volor Per Vertex methods…

Hmm… it seems UVVert *mapVerts and TVFace *mapFaces are not related– and by that I mean, I don’t seem to find methods to iterate through the vertex c…

9 years ago
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RE: [SDK] class Mesh Volor Per Vertex methods…

…so “raw” vertex colors are considered mapVerts?

9 years ago
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RE: [SDK] class Mesh Volor Per Vertex methods…

Hmm… maybe it would be easier to convert it to an IGameMesh (…which seems to have made accessing these mesh properties much easier) and just include t…

9 years ago
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9 years ago
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