Archangel35757
@archangel35757
New Member
Joined: Feb 14, 2024
Topics: 47 / Replies: 351
Reply
RE: Using float number more than 10 digit

what you want exceeds the accuracy/precision for floats. And if I recall correctly, maxscript by default prints floats out to 6 decimal places… to go…

7 years ago
Forum
Reply
RE: [Maxscript] "Unknown System Exception" in older scripts…

So I’ve updated the script (version 2.5 Beta R3) to hopefully resolve the crashing you experienced. Link: Softimage dotXSI Importer v2.5 BetaR3[b] …

7 years ago
Forum
Reply
RE: [Maxscript] "Unknown System Exception" in older scripts…

Here is a link to another dotXSI model (whose mesh data is contained in templates “SI_TriangleList”) …and that has been imported in older versions of …

7 years ago
Forum
Reply
RE: [Maxscript] "Unknown System Exception" in older scripts…

UPDATE: Ok… I looked at the example ascii dotXSI file in Notepad++ and this file is a bad example to debug with… the reason the meshes are empty is b…

7 years ago
Forum
Reply
RE: [Maxscript] "Unknown System Exception" in older scripts…

@denisT – Do you have the ability to run this import script in an earlier version… perhaps 3ds Max 2012?

7 years ago
Forum
Reply
RE: [Maxscript] "Unknown System Exception" in older scripts…

denisT: dotXSI is very far from what i’m doing. honestly i have no idea what you are talking about How did you pinpoint where the script was fai…

7 years ago
Forum
Reply
RE: [Maxscript] "Unknown System Exception" in older scripts…

@denisT Thanks! Can you tell me which Game Preset you were using when you tried to import the given example model? dotXSI 3.x requires the Jedi Knig…

7 years ago
Forum
Reply
RE: [Maxscript] "Unknown System Exception" in older scripts…

Here is a screenshot: Import script: dotXSI importer maxscript v2.5beta Example file: Star Wars AT-ST dotXSI model If you like, you can view the d…

7 years ago
Forum
Topic
Reply
RE: Transfer Skin Data

I wrote a script to do the same thing for a game modding community… to transfer skin data from one skeleton to another for the same character mesh. F…

7 years ago
Forum
Reply
RE: Biped and SkinPose

@denisT – I’m curious as to your plan on how to get around this CS Biped flaw?

7 years ago
Forum
Reply
RE: Biped and SkinPose

Maybe you could store those skinpose transforms on custom properties on only those misbehaving CS Biped bones… and with your own “Assume Skin Pose” co…

7 years ago
Forum
Reply
RE: [MXS] LoadSaveAnimation.saveAnimation …getting Unknown system exception

denisT: very unlikely i will find a time to look into the code (and i don’t have any < max 2014 available anyway) about using of try() catch() …

8 years ago
Forum
Reply
RE: [MXS] LoadSaveAnimation.saveAnimation …getting Unknown system exception

Thanks Denis, I will try to apply your recommendations. I did my best to avoid using try/catch… but there were some unexplainable issues where it fai…

8 years ago
Forum
Reply
RE: [MXS] LoadSaveAnimation.saveAnimation …getting Unknown system exception

It seems to be random files… but always on the LoadSaveAnimation line… now in the catch() line. Maybe now it’s a memory thing? It has only crashed t…

8 years ago
Forum
Page 2 / 27