Hey, that looks pretty interesting. I will give it a shot. Thanks!
Ok, I ended up overhauling my script. I have a large number of edgeloops I was attempting to scale down. I was originally doing this by selecting the…
I’ll give it a shot when I get home from work. I kicked off the script last night about 6:30pm. according to the timestamp it looks like it took abou…
Hmmmm. I tried suspendEditing, but it then prevents my script from running as it performs a bunch of operations in the stack. Thanks, though.
hey Neil, Not that I have found. Pretty sure you just use the splineshape method you listed. Weird.
Nevermind, Mr. Paul Neale pointed me to the answer by Keith Morrison in another thread: You’ll find this switch, with no UI item I can find in max, …
You sir, are “the man,” as all the kids say these days. THANKS!!!
Well, sure enough: minutes after I post, I figured out the issue. Looks like I was pulling the wrong number to build UVfaces from. No wonder my UV fac…
Finally getting back around to this… I am absolutely convinced that polyOp.setNumMaps does nothing. Should I not be able to select a poly object and…
Thanks man, I’ll give it a try. I’m writing a script that basically writes out mesh data into a text file, then reads it back in and recreates the ob…