Animatect
@animatect
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Joined: Feb 15, 2024
Topics: 5 / Replies: 15
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RE: Offset transform an axis with a matrix

Hey Denis, that seems to work, tonight I’m going to sit down and check what did the trick. Thanks so much, I really appreciate it.

8 years ago
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RE: Offset transform an axis with a matrix

Hey Denis, thanks so much for the help. I tried something similar with controllers, changing the order of axis on the fly and I had the same problem t…

8 years ago
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RE: Offset transform an axis with a matrix

yeah I’ve found some resources and managed to get it to work right without offset, the problem comes when I have a Hold position and want to offset it…

8 years ago
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RE: Offset transform an axis with a matrix

That is great!, I was doing something similar with rotateYPRMatrix but this is better. I didn’t know you could Cast eulerAngles as Matrices, that is r…

8 years ago
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RE: Offset transform an axis with a matrix

I tried composing a rotation matrix with the 3 rotation values every time a slider changes, that almost worked but one oxis would get weird, it seems …

8 years ago
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8 years ago
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RE: Offset transform an axis with a matrix

I’m doing both. I’m applying the translation at the end, right now I’m dealing with rotations and all matrices have the 4th row at 0,0,0. if it’s only…

8 years ago
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Replies: 19
Views: 66
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RE: The random point between three

This is really interesting, ok, I get the 1 in the algorithm is to keep the ratio kind of normalized, what would be interesting to know is why is the …

8 years ago
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RE: Best probability distribution method.

Hey Denis, Sorry for being such a pain, but I think I’m not getting it. I just Tested the function averaging the values over a million repetitions, an…

8 years ago
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RE: Best probability distribution method.

well the function does this: fn getRandBC = ( local bc1 = random 0.0 1.0 local bc2 = random 0.0 1.0 if bc1+bc2 > 1.0 do ( bc1 = 1.0 – bc1 …

8 years ago
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RE: Best probability distribution method.

Hi Denis, Thanks so much for aswering, I’ll answer first the second question: For picking the random points basically I first pick a random face which…

8 years ago
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Replies: 6
Views: 23
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Replies: 0
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RE: Evasive window

Thanks Denis, I’ll give that a try

9 years ago
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