Yes, I would need to keep the data in my Pramblock2. I just want not to display the rollout in my object plugin on some states. Setting the dialog t…
well then, always better to have more things to pick from. They could be quicker doing doing smaller tacks and take up less memory
are you saying more items in the stack or less?
I think I found a good way of doing this now and you will always have access to your base node. What a pain this was.
I have been looking for the same sort of thing, getting the node of your SimpleObject2. What a damn nightmare!! The display looks to be loaded one t…
Never mind its in the custcont.h void Hide()
Let me rephrase that question too I have an object plugin that the geo display options would be display as… face box point cloud <– this is w…
With what I have now is simplemod. This draws the rig ever time you select the camera and does this many times over if you have the nitrous viewport …
I just did a search, is this scripted or SDK?
So would that still sit in the stack? Or is this a separate node? What would be a good sample to look at.
I would like to make a complex rig and use 7 gizmos with one control point each to adjust the rig. This is to replace old rig of linked dummy objects…