AngryBear
@angrybear
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Joined: Feb 15, 2024
Topics: 74 / Replies: 226
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RE: getClassInstances but in SDK??

Thanks to you both, I have got this sorted*

7 years ago
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RE: getClassInstances but in SDK??

Lol, classic. *Thanks too k

7 years ago
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RE: getClassInstances but in SDK??

Oh I see, *that’s great thanks

7 years ago
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RE: getClassInstances but in SDK??

Hi*phoelix, There is not a lot on this in the samples? *Could you give a little inside on how you use this? ReferenceMaker* scene = GetCOREInterfac…

7 years ago
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RE: getClassInstances but in SDK??

Thanks for your input. *This is what I was using to traverse my scene nodes. *I will go through and check out the Animatable::EnumAllAnimatables *opti…

7 years ago
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RE: getClassInstances but in SDK??

I’m a bit lost on this looking though “Animatable class” to find class instances? I have looked though the samples forAnimatable::EnumerateAllAnimatab…

7 years ago
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RE: global variables -> apropos() but in SDK

I’m using it to find missing plugins… Missing*= stringStream “”* apropos “missing” to:Missing* and then check if they are nodes or materials replace…

7 years ago
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Replies: 4
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RE: 3DSMax SDK (DEBUG issue) : Plugin not working properly without Debugging

We had major problems with Debug and Hybrid. *We switched to Release only and have not had any problems.

8 years ago
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RE: Code of Honour

You would just be coping an idea not the code. *Here is a good example of… 3dsmax Scatter -> Vray Scatter -> Multiscatter -> Forest Pack Al…

8 years ago
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RE: Challenge #NEXT. Poly Grow and Shrink by element

Here is a version using distance. *Just a bit different —— The Angry Bear —— SiNiSoftware —— 28/06/2017 —— grow and shrink elemen…

8 years ago
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RE: Challenge #NEXT. Poly Grow and Shrink by element

Just some small changes to work with teapots and all Geo

8 years ago
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RE: Challenge #NEXT. Poly Grow and Shrink by element

Ok, I think I have solved it clearlistener() gc() try(DestroyDialog _Grow_Poly)catch() global TheObj = undefined global FacesList = #{} rollout _Gro…

8 years ago
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