Great thanks will do.
Never mind I found it os.obj->CanConvertToType(splineShapeClassID)) {
don’t you have to go down to the Obj level to get NumModifiers()?
Simple turn off, turn on, and delete modifiers void ChangeModFromNode(INode* node, BOOL Enable, BOOL Delete){ if (! node)return; Object *obj = no…
Nice one Klunk, it’s stuff like this that will stop me asking too many questions
Yes, but I need to add more to this. I thought it might help someone.
So, as I get stuff working. Here is collapse stack for for TriObject. This has the Undo turned off. Any thoughts are always welcome, but it does wo…
This looks good, I will get this to work with no questions my friend Thanks
Thank that is a great post. I do agree with your other post the maxscript is good for testing and that it. I’m trying to get more done with the SDK
$.targeted = off Just look in your macro recorder when you uncheck the light