great thanks just checking
sorry in deconstructor and constructor Is there anything that will catch me up? or is all I need for cleanup.
Nice one thanks for your help.
Ok, we got it int index = ip7->getActiveViewportIndex(); IViewPanel* pPanel = GetViewPanelManager()->GetActiveViewPanel(); ViewExp *vpt = null…
Sorry, with out and SDK sample I get lost between “ViewExp to GetViewportVisualStyle” int index = ip7->getActiveViewportIndex(); IViewPanel…
Looks like I can get there like this… ViewExp& vpt = ip->GetActiveViewExp(); vpt.ViewExp::GetInterface(IVIEWPORT_SETTINGS_INTERFACE_ID); but …
It does look like MNMesh has so may more options than Mesh. But is seems like most people go down to Mesh. Any pitfalls working with MNMesh to repai…
Is it better to work with a PolyObject vs TriObject when making fresh Geo? When using a PolyObject can you use Mesh and MNMesh or is it MNMesh only?
So remember still new to the SDK. Got a start on this, but can’t find a get face from vert to see if a vert has no face it must be an isolated vert. …
Ok, lets look at repairing our Geo. So Node ->to Obj ->to MNMesh. I guess the first thing would be… 1 – weld all our Verts with 0.01 threshho…
Thanks mate that works great