AngryBear
@angrybear
New Member
Joined: Feb 15, 2024
Topics: 74 / Replies: 226
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RE: RegisterNotification c++

great thanks just checking

10 years ago
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RE: RegisterNotification c++

sorry in deconstructor and constructor Is there anything that will catch me up? or is all I need for cleanup.

10 years ago
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Replies: 4
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RE: Fetch SetViewportVisualStyle() C++

Nice one thanks for your help.

10 years ago
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RE: Fetch SetViewportVisualStyle() C++

Ok, we got it int index = ip7->getActiveViewportIndex(); IViewPanel* pPanel = GetViewPanelManager()->GetActiveViewPanel(); ViewExp *vpt = null…

10 years ago
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RE: Fetch SetViewportVisualStyle() C++

Sorry, with out and SDK sample I get lost between “ViewExp to GetViewportVisualStyle” int index = ip7->getActiveViewportIndex(); IViewPanel…

10 years ago
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RE: Fetch SetViewportVisualStyle() C++

Looks like I can get there like this… ViewExp& vpt = ip->GetActiveViewExp(); vpt.ViewExp::GetInterface(IVIEWPORT_SETTINGS_INTERFACE_ID); but …

10 years ago
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Replies: 7
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RE: remaking geometry theory c++

It does look like MNMesh has so may more options than Mesh. But is seems like most people go down to Mesh. Any pitfalls working with MNMesh to repai…

10 years ago
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RE: remaking geometry theory c++

Is it better to work with a PolyObject vs TriObject when making fresh Geo? When using a PolyObject can you use Mesh and MNMesh or is it MNMesh only?

10 years ago
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RE: remaking geometry theory c++

So remember still new to the SDK. Got a start on this, but can’t find a get face from vert to see if a vert has no face it must be an isolated vert. …

10 years ago
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RE: remaking geometry theory c++

Ok, lets look at repairing our Geo. So Node ->to Obj ->to MNMesh. I guess the first thing would be… 1 – weld all our Verts with 0.01 threshho…

10 years ago
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Replies: 17
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RE: new directory from SDK

Thanks mate that works great

10 years ago
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Replies: 2
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