Ah yes, that’s what I’m using now Paul. I’m using stretchy bones for eyelids, and the helpers for each stretchy bone is path constrained to splines f…
Yeah, that seems to be the best solution – however I guess I still need to use the nearestPathParam in a script controller in order to achieve this? O…
Thanks for the reply Paul! What I want to achieve is the same as a path constraint by using a position controller. I looked up those in the doc…
Thanks for the reply, I tried assigning a Boolean controller to the visibility track. However it gives me linear tangents when I key it. Here’s my cu…
Thanks Denis, what if I’d want to check against the folder the script is executed from?
Denis: Fantastic! Thanks again. Seems that adding the vertex paint modifiers before the actual radiosity calculation is started did the trick!
Thanks again Denis! Unfortunately your solution doesn’t work either when called from a callback function, at least not after the radiosity calculatio…
That’s the code I’ve used earlier for doing automatic baking of vertex colors, I only added the settings I needed (ie: vpModifier.useRadiosity = true)…
Thanks again for quick replies Denis. Maybe this is a bug that only happens in 3ds max 2009? I can’t get the utility panel to pop up without 3ds max b…
Thanks for the quick reply Denis! I’m sorry about the earlier example I did, it seems that my problem is related to the radiosityProcessDone callback…
I did an initial global function decleration, and suddenly it works! Can anyone explain why? Underneath is the working example: global whendeleted…