excelent!, thank you very much Mark!
Hi!, I was trying to make a script related to this subject, it’s was supposed to make a custom attribute on any object, called velocity, with an scrip…
Hi Fabio, well, let me tell that I spent a LOT of time trying to figure out a solution to this problem… and everything I tried, didn’t work. The root …
Thanks for the info Bobo!:applause:
Hi! Thanks for the help! I just have a question: Originally posted by Bobo fn getLocalHeight theObj = ( addModifier theObj (theBend…
Thanks HalfVector, that worked pretty well. Personally I prefer the first method, I think the second one can get a little heavy with high vertex count…
Thanks Martijn, I think ill have to work on a recursive implementation of your code ( to retrieve every single subanim), I really appreciate your help…