Thank You denisT you helped a lot!!! I will try this code today!
Archangel35757: Felix Joleanes has a flippingless “look-at” script controller tutorial. Here on his site: He goes thru all the math. Thank you…
Oh… that is very unexpected too. Thank you for explanation! So is it possible to solwe this problem and use lookAt somehow? Or the only way is using …
After that it works fine with 1000 points and i could select any of them without any problems. With 10000 points max crashed trying to create them but…
With 10 points it works fine. But with 20 points i tried to select one and 3D MAX crashed. Very unexpected Bug (((
I didn`t think that it will be a problem (lookat) but it is (((. 50 – infiniti – you are right. But still could you help me with the maths? Because …
In result it should be something like editable patch with points as bones but with lookat controllers
Greate style of code writing thank you. Yes you are right if there are only two nodes points and targets the count of LookAt constraints can be very l…
In my case i mean that i can`t select non part of the rig. If i will try to select the Point helper or a Spline or something else it takes more then 2…
Could you show an exmple?
I think you should use voxels. I would create virual voxel models and compare them.
It is very hard for me to explain it in english but i will try. First of all you have to understand that there is no simple solution to this task. I …