Alex_Morris
@alex_morris
New Member
Joined: Feb 14, 2024
Topics: 23 / Replies: 112
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Replies: 5
Views: 67
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RE: toggling checkboxes

ah that might be because they were checkbuttons not checkboxes…getting late in the day sorry guys

17 years ago
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RE: toggling checkboxes

solved with (i as integer) != butNo strangely!

17 years ago
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RE: toggling checkboxes

thanks Enrico, I’ll give that a try

17 years ago
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Replies: 6
Views: 38
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RE: Alternative to return statement?

“These are things you should start worrying about after a year or so of scripting” I must be a basket case by now then!

17 years ago
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RE: Anyone going to Siggraph?

Well I guess I will see you at the AUG event then and take it from there. It doesn’t have to be beer of course… I’ll check back here in the meantime, …

17 years ago
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RE: Anyone going to Siggraph?

What, no-one is going ?

17 years ago
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Replies: 8
Views: 41
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RE: Storing Render Times from a Render Farm

wouldn’t it be simpler to just record when the render is sent (to a text file as a pre-render script) and then afterwards compare with the rendered im…

17 years ago
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RE: 1 material, 5000 objects+random selfIllum?

the way I normally do this is attach all the objects into one object then assign a multi-sub material with say 10 slots – I then use a script to rando…

17 years ago
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RE: SpreadSheet Editor reborn?

I definitely would be interested. I tried a similar thing in Helium but the coding got a bit beyond me. The idea was to map material properties insert…

17 years ago
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RE: Creating PSDs in MXS

cebas’ psdmanager is a plugin that does this and probably is exposed to Maxscript. Not too expensive from what I remember but way more straight forwar…

17 years ago
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RE: select by material…

the trouble with the button is that if the material you have selected is also a component of a blend or multisub material then objects with these wrap…

17 years ago
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RE: select by material…

oh and you’ll need to do some checks for multisub, blend etc where materials can be wrapped in other materials…

17 years ago
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