Alex_Morris
@alex_morris
New Member
Joined: Feb 14, 2024
Topics: 23 / Replies: 112
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Replies: 1
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RE: Look at object

normally you’d do this with a dummy linked between, and then disable the transform inheritance from the dummy to the object you want to rotate in one …

16 years ago
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RE: MULTIPLE SPLINE DETACH anyone??

thanks Decon, Have to admit that I don’t think that I wrote this – just had it lying around in my misc code folder. Probably downloaded it from here…

16 years ago
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RE: MULTIPLE SPLINE DETACH anyone??

try this: –script to explode splines from a shape leaving the original intact ( baseSpline = $ indx = baseSpline.numSplines i_array = #() for i =…

16 years ago
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RE: Cleanup multimaterial as script

I dont have max open right now but it ought to be possible to check for dependencies on each sub material. If it doesn’t have any that are objects the…

16 years ago
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RE: Using .net for accessing Outlook

Ahaa! thanks Richard. I’ll give this a try. The only problem I see is getting it into my sent items so I have a record of what was sent. But I guess …

16 years ago
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RE: Using .net for accessing Outlook

I think if I can get the syntax right on the attachment part of the existing code then that would be ok for now. I had a similar issue doing the same …

16 years ago
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RE: Using .net for accessing Outlook

thanks Pete, I tried a few things to get the same functionality like NetworkManager.Send, but I thought if I could feed this a body of text and a sub…

16 years ago
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RE: Using .net for accessing Outlook

thanks for moving the thread – so does anyone have any ideas?

16 years ago
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RE: Using .net for accessing Outlook

oops… posted this in the wrong forum can someone move it into the Maxscript one please?

16 years ago
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Replies: 11
Views: 27
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RE: Editor questions

I’m still having problems with only being able to see one script at a time; just about getting used to it – it would be nice if the tabs were optional…

16 years ago
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RE: Target Camera Roll

Hi Paul, That’s why I couldn’t find it – I looked at that first and it said it was obsolete, and the new constraint doesn’t have the roll_angle prope…

16 years ago
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RE: Target Camera Roll

Ah…found it: camera.controller.roll_angle but the LookAt Controller appears to be obsolete in the help file! (so what’s it doing on a default scene …

16 years ago
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RE: Target Camera Roll

hmmm this actually isn’t as simple as I thought. What I want to do is insert a spinner in a dialogue which mimics the roll spinner on the transform po…

16 years ago
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