AkramParvez
@akramparvez
New Member
Joined: Feb 14, 2024
Topics: 0 / Replies: 79
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RE: DotNet SharpSVN

For logs, check this partly answered. and this

10 years ago
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RE: Spline Vertex animation

each vertex has 3 controller values in/vertex/out, you just have to animate the vertex values. To animate from second vertex to count-1 you could use …

12 years ago
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RE: Treeview Checked node Selection in dotnet

Yes that can be done, you can use the args, which is the treenode and set its checked property. arg.node.checked=True –add this to the nodesSelecte…

14 years ago
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RE: Treeview Checked node Selection in dotnet

fn nodesChkd args= ( print args.node.text )

14 years ago
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RE: Problems with Multi Material

a = (for o in SceneMaterials where classof(o) == MultiMaterial collect o) for i = 1 to a.count do You can directly operate on the material instead o…

14 years ago
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RE: Assign_Vertex_Colors – check is finished

you can write your code to clean after this line AssignVertexColors.ApplyNodes $, the rest of the code will be executed only after the vertex color as…

15 years ago
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RE: Grow face selection in loop or ring

Here is harefort’s pseudo-code applied in maxscript. Select 2 adjacent faces and run the script: ( $.convertselection #Face #Edge _edges = (polyop…

15 years ago
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RE: Flatten Dialog

Thanks eric for the vector angles. DarkNemos: So how can i make it work with dropdowns? normalList = case tpmap.selection of ( 1: #…

15 years ago
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RE: Flatten Dialog

To close the dialog use this destroyDialog rolloutName

15 years ago
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RE: Flatten Dialog

Create a rollout similar to flatten mapping dialog box then store all the values to variables and use this <void><Unwrap_UVW>.flattenMap …

15 years ago
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RE: Problem removing Maxscript

I think you are talking about removing macroscript, for Max 2009 they are stored in your Local Settings\Application Data\Autodesk\3dsmax\2009 – 32bit\…

15 years ago
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RE: GetNormal() what with shared verts?

getNormal returns a single normal and as far as i know there is nothing to get a independent normals array like for map coords. You could easly solve …

15 years ago
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RE: layer isolater button making

( theMaterials = for m in SceneMaterials collect m theNames = for n in theMaterials collect n.name –collect their names, use this array in the dropdo…

15 years ago
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RE: layer isolater button making

Here try this i added sort functionality. ( try (destroyDialog showLayer) catch() rollout showLayer “Show Layer” ( local layerNames = #() s…

15 years ago
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RE: layer isolater button making

Can u clearly explain what u are looking for?

15 years ago
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