Excellent! It looks like this guy Is an early precursor to Captain Qwark from Ratchet & Clank
I’m just going through it now- you’ve done exactly what I wanted to do very glad you’ve detailed your process, it’s a big help! I’ve tested mine on …
Hey Norman – cool script! After Wayne posted his (which is more a macrorecord of manual steps) I thought I’d have a go at mine & here’s where I g…
would love to give this a go, but I don’t have permission to access the scriptspot page
Very cool! Have you seen Andy Murdoch’s spider? I don’t know if you’re using the same method but if you haven’t seen it you should definitely chec…
Nope that all makes perfect sense – thank you once more! Although as far as I’m aware (and I’m not particularly aware!), both of our scripts are perf…
I think I’ve cracked it. I defined the following function: fn GroupOpen OpenMe = ( if isGroupHead OpenMe.parent != false then setGroupOpen OpenM…
I found the problem, the objects inside the group are all parented to a dummy, also inside the group. So the hierarchy went Group01 ->Dummy –>O…
One quick question, the script is very fast but I’ve tried it on a scene in production (lots of nested groups…etc.) recieved the following error: –Ru…
Oh that’s wonderful – thank you! I will keep trying… I tend to fall into the trap of plotting out each task I need a script to perform in the order &…
Make sure you have centered all of the pivots on your fragment geometry. Bobo explains it better than me:
Have you tried turning your particles display type to ‘geometry’?
Firstly : Ungroup your fragments. Secondly: You’ve copied part of your post here into the birth script! Take out the lines Today 11:34 AM entrance…
If I undertand what you’re trying to achieve (and I might not be), try the following: on ChannelsUsed pCont do ( pCont.useTime = true pCont.use…