i asked something like this a few days ago, the common method is to instance the modifier the ca is on it looks like you can’t create an instance of…
“Bobo”: Actually, you probably meant actually, i can’t even remember what i meant haha maybe i shouldn’t allow myself to post at certain times o…
method 1 seems to work fine here but shouldn’t the following be possible? global fn = test()
files = getFiles (rootDir + [\\*.max](file://%5c*.max/)) for f in files do ( join files (getFiles (f + “*.max”)) ) i think your error is here, shou…
here’s a function i use to get files recursively, maybe this can help you fn getFilesRecursive root pattern inclRoot:true filter:”.svn” = ( local…
i based mine on a simpler version of that, i had some scene file from odforce… that superpintable would be another nice challenge though
has anyone tried doing this with script controllers? here’s something i did a few months back to copy something i’d seen in houdini [pintable_tes…
cool, i didn’t even know the platige guys had any scripts online, or are those personal work?
Well i decided to do it with xforms, thanks for the tip it works great, with list controllers on the scale i can also easily get a lot of control over…
paul have you noticed any slowdowns with the xform technique? i like that you just wire this up, so no fancy tricks to get there, but with the xform t…
cool paul, can give some details on how you toggle the deleteMesh?
sure there is, try this: for obj in selection do setInheritanceFlags obj #{1…6} this will remove the flags for selected objects
let me take a step back here: you probably don’t need maxscript to have the trees facing the camera, you can use a lookat constraints for this. you wi…
true, and there’s also another inconsistency with the ik stuff if you want to call it that… there’s the IKChainControl interface that needs the ik ch…