Aearon
@aearon
New Member
Joined: Feb 14, 2024
Topics: 23 / Replies: 200
Reply
RE: .NET and it's Implications for Maxscript [Max 9]

bobo, can you maybe show an example of how to use the visualstylerender/visualstyleelement classes to draw controls with visual styles in max?

18 years ago
Forum
Reply
RE: .NET and it's Implications for Maxscript [Max 9]

awesome! i need to get that clr book right now…

18 years ago
Forum
Reply
RE: .NET and it's Implications for Maxscript [Max 9]

Well i agree, this is a big one! What alpine said really has the biggest impact on the way you develope tools and interfaces in max. personally i wil…

18 years ago
Forum
Reply
RE: How to navigate through the variables of a script controller?

another solution for this may be to store the nodes in a ca, because there you can use a #maxObjectTab parameter. you can put the ca on the script co…

18 years ago
Forum
Reply
RE: CA Def as floater

yes you can, the only limitation is that only one instance of a rollout can be opened once at a time, so the rollout can not be visible in the modify …

18 years ago
Forum
Reply
RE: Can you access Summary Info dialog in MXS?

example code: sceneInfo_CA = attributes sceneInfo_CA ( parameters main ( sceneVersion type:#string ) ) custAttributes.add rootnode sceneInfo_C…

18 years ago
Forum
Reply
RE: Can you access Summary Info dialog in MXS?

in case you go down the ca route as PEN suggested, you can store the ca on the rootnode, so you don’t have to create some special node in the scene to…

18 years ago
Forum
Reply
RE: How to make an object unselectable??

this may seem like a joke, but i’m seriously starting to think about a custom user interface for animators this is just one of the reasons.

18 years ago
Forum
Reply
RE: Callback to set key???

Too bad man, the when construct in general is really powerful for pulling of this kind of trick. But in general i have to say, i’d try to stay away f…

18 years ago
Forum
Reply
RE: Callback to set key???

look in the reference for the ‘when’ construct. using that you can monitor specific controllers for changes, though i’m not sure if it gets key change…

18 years ago
Forum
Reply
RE: How can i use addbone in the skin modifier to use objects with a specific prefix ?

i generally regard the matchpattern function as more solid for this kind of task, you should look that up in the help. If you are working with selecti…

18 years ago
Forum
Reply
RE: animated vray proxies > everyone askes but where to find?

Common man, try for yourself! hey anselm, i’m your shadow on this forum…oohoohoo

18 years ago
Forum
Reply
RE: help with assigning ca variable to float script

that tool sure was a great idea paul!

18 years ago
Forum
Reply
RE: help with assigning ca variable to float script

FootCTRL.modifiers[#’PEN_Attribute_Holder 2′].LegControlsCA.kneeSwivel the problem is that this code returns the value of the float parameter, which …

18 years ago
Forum
Reply
RE: initial dir in Max 7…

you could write your own getSavePath dialog using the activeX treectrl, there’s a tutorial on how to use it in the reference… maybe overkill but mayb…

18 years ago
Forum
Page 2 / 15