aca88
@aca88
New Member
Joined: Feb 15, 2024
Topics: 16 / Replies: 44
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Replies: 3
Views: 19
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RE: Scatter

Hi, there is an algorithm called stochastic search. You can use the simplest stochastic search to avoid collisions. After the code allocates positions…

12 years ago
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RE: align object to Nurbs Surface

Ok, thank you claude for your replies!

12 years ago
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RE: align object to Nurbs Surface

So you first calculate the position of uv on the nurbs object in local coords with evalpos method, and then you use myNurbsNode.transform to acurately…

12 years ago
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RE: align object to Nurbs Surface

Yes it now works, so the objects inside a nurbs set keep as a default coord sys the 0,0,0 ?

12 years ago
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RE: align object to Nurbs Surface

No, still the objects are dislocated…

12 years ago
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RE: align object to Nurbs Surface

Hello, again. I don’t know what is going on with the coord sys but when i assign the direction that i get from the normal calculation to an object’s ….

12 years ago
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RE: align object to Nurbs Surface

Yes! It actually does… thanks claude666. i can finish it now.

12 years ago
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Replies: 11
Views: 43
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RE: constain function

great. thank you denisT !

12 years ago
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12 years ago
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Replies: 2
Views: 11
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RE: color access mistake

will know that from now on… thanks a lot !

13 years ago
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RE: color access mistake

thank you very much ! should i do that like every time ? because when i have point3 values i believe it does work to directly compare them.

13 years ago
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Replies: 5
Views: 15
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RE: morphing problem

ok, nevermind got it. If someone has the same problem remember to add after the line WM3_MC_BuildFromNode the following. <objectA>.modifiers[#…

13 years ago
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